Mar 24, 2009, 07:56 PM // 19:56
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#21
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EXCESSIVE FLUTTERCUSSING
Join Date: Mar 2007
Guild: SMS (lolgw2placeholder)
Profession: Me/
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Quote:
Originally Posted by Hailey Anne
Do we really need 5 threads all on shadow steps? Even if they are SLIGHTLY different.
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No, we don't. But I'm getting tired of getting yelled at every time one gets closed.
__________________
All seems lost now, but still we must fight on.
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Mar 24, 2009, 07:58 PM // 19:58
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#22
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Imma Firin Mah Rojway!
Join Date: Aug 2008
Location: At the Mac Store laughing at people that walk out with anything.
Profession: E/Mo
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There is no delay with
[Beguiling [email protected]]
Use that as a shadow step.
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Mar 24, 2009, 07:58 PM // 19:58
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#23
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Banned
Join Date: Mar 2009
Location: Kamadan
Guild: Phantom Flux (FLUX)
Profession: Me/
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/SIGNED!!!!!! To many players in this thread are unrealistic. They have to find any way to go against an idea not made by them and make a bandwagon habit of it. Pathetic.
Shadow steps should be buffed and the Assassin needs its originality buffed even more other wise its just a diluted version of the secondary classes it chooses.
Quote:
Originally Posted by Zodiac Meteor
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A really high costly skill in pve? This is why shadow steps need energy decreases.
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Mar 24, 2009, 08:12 PM // 20:12
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#24
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Emo Goth Italics
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Quote:
Originally Posted by Soulfire Cleopatra
/SIGNED!!!!!! To many players in this thread are unrealistic. They have to find any way to go against an idea not made by them and make a bandwagon habit of it. Pathetic.
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What reasons have you got against the already stated "leave them or let them die"'s for Shadowsteps other than "they ruined my assassin "? Other than making a biased poll?
It would be a bandwagon if it was a purely opinionated widespread, however.
I'm surprised you're not banned yet, to be honest. People like you are why I think the majority of the Guild Wars community are just braindead criers who can't overstep a difficulty level and complain instead of improve or change something in their tactic.
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Mar 24, 2009, 08:25 PM // 20:25
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#25
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Desert Nomad
Join Date: Jul 2008
Location: Singapore
Guild: Royal Order of Flying Lemmings [ROFL]
Profession: Mo/
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Quote:
Originally Posted by Soulfire Cleopatra
Shadow steps should be buffed and the Assassin needs its originality buffed even more other wise its just a diluted version of the secondary classes it chooses.
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Soulfire - I have yet to see anything inside your arguments besides 'shadow steps should be buffed because I say so.' I may not play my 'sin all that frequently, but anyone can tell you that your argument is a weak one. You've been touting that particular 'shadow steps should be buffed' thing all over your threads - yes, we get it, you like the 'sin class, but maybe people would be more inclined to listen to you if you actually replied with something we could listen to.
Oh, gods. I hate to pester Katsumi even more, but maybe you could merge? The sudden influx of shadowstep arguments is quite insane.
Last edited by Kattar; Mar 27, 2009 at 11:15 AM // 11:15..
Reason: I would merge, but Soulfire is just trolling.
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Mar 24, 2009, 09:12 PM // 21:12
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#26
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Furnace Stoker
Join Date: Mar 2007
Guild: Our Crabs Know True [LOVE]
Profession: R/
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Quote:
Originally Posted by Lourens
Guildwars doesnt got rings
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http://guildwars.wikia.com/wiki/Signet
"Signets are most likely a reference to Signet rings, as Guild Wars lore says that skills are worn as rings on fingers."
If you pay attention to the skill icon for any signet, it will appear to be a metal 'form'. This was used by many people to sign documents. They would write something out, then dip their SIGNET RING into the ink and mark the document. The signet rings were unique to the person using it, and similar to a signature (thus the name). Check your lore before you make a statement that is false.
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Mar 24, 2009, 10:19 PM // 22:19
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#27
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Forge Runner
Join Date: Mar 2006
Location: Mableton, Georgia
Guild: Guild Ancestors Reunited [ギルド]
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Quote:
Originally Posted by MagmaRed
http://guildwars.wikia.com/wiki/Signet
"Signets are most likely a reference to Signet rings, as Guild Wars lore says that skills are worn as rings on fingers."
If you pay attention to the skill icon for any signet, it will appear to be a metal 'form'. This was used by many people to sign documents. They would write something out, then dip their SIGNET RING into the ink and mark the document. The signet rings were unique to the person using it, and similar to a signature (thus the name). Check your lore before you make a statement that is false.
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oh wow... i had no idea about this! i've been playing for over 3 years ansd never evem heard about this (mainly because i don't pay that much attention to lore outside from the actual game). O.0 but yea, wow, thanks for letting me/everyone else know this. i won't ever think the same about signets ever again, lol.
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Mar 24, 2009, 10:41 PM // 22:41
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#28
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Frost Gate Guardian
Join Date: Jan 2009
Location: From California to Arizona
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Quote:
Originally Posted by MagmaRed
Mursaat, Fire Imps, Jotun, and Margonites are realistic though?
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<--- I saw all of these in my backyard so there obviously real :P
But if you havent realized...."Its Called A Game" so obviously its not all real. Shadow Stepping is just some skills for assassins because there suppose to be silent and deadly plus a " Hit, Slash, Dead" kind of character. Plus every profession has something that works in there favor so taking out Shadow Stepping would make no sense in my opinion.
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Mar 26, 2009, 06:41 PM // 18:41
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#29
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Forge Runner
Join Date: Jun 2006
Guild: Guildless, pm me
Profession: R/Mo
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Quote:
Originally Posted by Lourens
Instantly Appearing infront of a foe is kinda unreal imo
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I won't even go in to how dumb this statement is. You killed any chance of your suggestion happening right here.
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Mar 27, 2009, 11:07 AM // 11:07
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#30
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Forge Runner
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Quote:
Originally Posted by Kanyatta
I won't even go in to how dumb this statement is. You killed any chance of your suggestion happening right here.
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Assassins are humans and they use spells yes but they dont look like spells.
Ever seen an assassin in any fantasy game/movie shout "Ki Do So Ce Lyq!" *Teleport* ?
Shadowstepping looks like Magic but Assassins are no Mages they should not be able to teleport.
Assamage;
Shadow Step 5 energy 30 recharge 20 sec duration {Enchantment}
You Shadow Step to target foe you cannot use stances while under the effect of this enchantment.
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Mar 27, 2009, 03:59 PM // 15:59
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#31
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Wilds Pathfinder
Join Date: Sep 2007
Profession: A/E
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Quote:
Originally Posted by Lourens
Assassins are humans and they use spells yes but they dont look like spells.
Ever seen an assassin in any fantasy game/movie shout "Ki Do So Ce Lyq!" *Teleport* ?
Shadowstepping looks like Magic but Assassins are no Mages they should not be able to teleport.
Assamage;
Shadow Step 5 energy 30 recharge 20 sec duration {Enchantment}
You Shadow Step to target foe you cannot use stances while under the effect of this enchantment.
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You keep saying assassins should not be able to teleport yet you continue to posts new ways for them to do so.
So which is it you want? Cant have it both ways.
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Mar 27, 2009, 04:50 PM // 16:50
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#32
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Forge Runner
Join Date: Apr 2007
Guild: DMFC
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Quote:
Originally Posted by Lourens
Assassins are humans and they use spells yes but they dont look like spells.
Ever seen an assassin in any fantasy game/movie shout "Ki Do So Ce Lyq!" *Teleport* ?
Shadowstepping looks like Magic but Assassins are no Mages they should not be able to teleport.
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Err if the sin shouted that then wouldnt it be a shout not a spell ???
Also i dont see warriors rushing around shouting frenzy.
1. This is a fantasy role play game ( you assume your chrs role ) so reality is bent.
2. Sins are probably based on a mix of Rogue and Ninja - Rogue for roleplay and Ninja because of them being assassins with unatural skills.
Ninja`s are portrayed as Ultimate assassins who can scale buildings , fight mega fast , and in some films actually do a form of shadow stepping - they shadow step a short distance ( weird i know lol ) as well as many other skills.
If you take away the "unatural" skills your basically left with a lesser warrior.
Magic would be a bad word to use - technically every profession has some sort of magic even accounting for eotn pve skills which means mr warrior can do "magic" and summon a vanguard sniper.
Monks and all casters basically do magic , rangers call spirits so thats magic , dervs have avatars - magic again and so on.
In reality your sitting at a pc playing a game set on a diff world in a diff time etc .. yet your trying to compare it to reality .Hate to think what you`d say about games like gta/doom/WoW etc as i cant imagine me being chased by monsters and having a shotgun handy to kill them.
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Mar 27, 2009, 05:46 PM // 17:46
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#33
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Forge Runner
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Quote:
Originally Posted by Spiritz
Err if the sin shouted that then wouldnt it be a shout not a spell ???
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Most Wizards call the spell like to shout certain words and then theres a fireball.
[fireball] is something else then the shout you mean I would highly doubt wizards are screaming ["fear me!"] in order to get of a fire ball
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Mar 27, 2009, 05:52 PM // 17:52
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#34
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EXCESSIVE FLUTTERCUSSING
Join Date: Mar 2007
Guild: SMS (lolgw2placeholder)
Profession: Me/
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Closed at the OPs request.
(Thanks, because this was starting to make my head explode.)
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